The editorial staff of No Dice Unrolled is pleased to present you the review of La Cattedrale Maledetta di Koln, an adventure for the role-playing game Streben, already covered in one of our reviews by Giulia.
This adventure was written by the game’s author himself, Giovanni Galli, whom we thank (along with Dungeoneer Games & Simulations) for the copy provided to us.
If after reading this review you want to proceed with the purchase, La Cattedrale Maledetta di Koln is available in digital format on the official store of “La Terra dei Giochi” for €14.90.
Aesthetics Review of La Cattedrale Maledetta di Koln


This 110-page adventure module comes in a thin and compact paperback booklet. The evocative cover foreshadows the dangerous challenges that dungeon explorers will have to face.
Although 110 pages may seem few, they are dense with content thanks to the small, black but legible characters on a white background, and arranged in a single column. The various tables and explanatory maps created via dungeonscrawl.com also make reading easier. The illustrations by Simone Tammetta, Stefano Accordi and Dean Spencer can give the right atmosphere for the adventure.

In short, this manual is really well presented. Thin and light, but rich in content and able to not bore the eye.
The only lack that I found is a division into Chapters. This could make the search a little more difficult, but fortunately, the index can overcome this lack.
Introduction to the Adventure
The first part of the adventure module is about giving the narrator a brief summary of the entire story and understanding the context in which the characters will move.
In fact, they are in Koln, one of the nine fortified cities of the Empire of Heroes, which is divided into two areas. The first is habitable and safe, while the second (separated by a bridge) is infested with all kinds of abominations and monstrous creatures.
The adventure does not focus on the causes of this, but obviously on the exploration of the infested part of the city following the indications of a mysterious artefact, Stephan’s Diary, whose pages can only be consulted at certain times. Indications that will inevitably lead to exploring the various underground floors of the mysterious Cathedral.
In addition to the introduction, some rules specific to the Adventure are also explained. In fact, the characters will be able to advance based on the floors of the Cathedral that they have managed to overcome. There are also rules on a new category of objects known as Consumables and Hunger. We also find out what happens if you fall asleep or die inside the Cathedral, all things that give a greater sense of danger to the whole story.
The only help that the characters will receive is given by the Phantom Merchant. He appears at the end of each Floor of the Cursed Cathedral to sell his products to the adventurers.
The Floors of La Cattedrale Maledetta di Koln
The module then presents us with the fearsome floors of La Cattedrale Maledetta di Koln.
In each of them the author has tried, and with good success, to insert one or more dangers that range from monster eggs that suddenly hatch to traps of various types, in addition of course to the most common clashes with creatures of various kinds.
In addition to this, various particular encounters can push the characters to question their morals or to wonder about the mysteries of the place they are exploring. Interesting is the encounter with the imprisoned girls or the one with the blacksmith with the tragic story.

Each floor is large and will require time to explore, especially if the characters are a little conservative with their resources.
Points of interest and situations of conflict or danger are well distributed, ensuring that the group of heroes never gets bored.
The maps are clear and useful to the players and the narrator to ensure compelling movements within the Cathedral.
Solo Mode and New Options
This part of the module allows players to delve into the depths of La Cattedrale Maledetta di Koln without the help of the master. This is done by using the Treasure Hunter system, which we have already discussed in one of our reviews.
Players will be able to procedurally generate the various dangers of the floors and face their threats with various references to the previous section to advance in the story. Perhaps it would have been better to combine the two parts to make reading easier, but the game still flows organically.
After the description of the Floors of La Cattedrale Maledetta di Koln and the Treasure Hunter Module, the creatures and horrors that lurk within it are also listed. Necrotic goblins, strange types of undead and automatons, are all linked to the events that the structure hides. And of course the final boss.
The appendix also includes new spells and rituals, which the characters can face and even learn, expanding their skills and knowledge.
Final Thoughts on La Cattedrale Maledetta di Koln
This adventure module by Streben is presented as a small volume packed with information, optional rules, and new items and spells.
It therefore makes it a valid addition to the basic manual, also presenting the points of interest of one of the fortified cities of the Empire of Heroes. In this way, it is also useful for planning subsequent explorations and adventures.
It is therefore excellent for spending a few evenings in company and developing a game that is more long-lasting than a simple one-shot while maintaining the speed and intuitiveness that characterize the basic manual.
If you enjoyed this review of La Cattedrale Maledetta di Koln, keep following us to discover other role-playing games!


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